![]() Goods wise it's just as bad - 10 goods per day = only 0.5 goods per tile.Ĭompare that to a Sleigh Builder which is 15 goods/day in a tiny 2x3 footprint, giving it an actual production rate of 2.5 goods/tile. Ie: Gondola Market is absolute garbage as it's a 4x5 that produces only 3fps per day, which equals just 0.15 fps/square - among the worst in the entire game! as for whether or not the various event buildings are worth it or not, just do the math. Shrunken WW's in a diamond farm are heavenly. )Įverything else is either cosmetic, or a total and complete dumpster fire.ģ. The production and bonuses of the Gentiana Windmill can be increased by attaching paths the windmill: Flower Path ( 5 Goods) Olive Tree Path ( 4 Attack Boost for attacking army) Rocky Path ( 5 Defense Boost for attacking army) Wheat Path ( 2 Forge Points) Neither the windmill nor the paths need to be motivated/polished to get the. (ie: if you don't ever fight, AO's main bonus is useless, while Cape becomes the much more efficient fp producer. eventually maybe AO/Kraken once you have extra space. The cider mill is also being added to every year with a new level. ![]() Your GB's fall into a few main categories:ī) Military GB = Zeus+Achen+Castel, TerracottaĬ) Secondary boosts = Hemeji, ToR. If you could win a lot of CM upgrades from DCs, then Inno has no reason to have the cider mill offered in events as you would already have the upgrades and it wouldnt entice players to buy ingredients to get them (as that is the ultimate goal). Even premium buildings are hot garbage and not worth ever placing.Ģ.
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